Two Point Hospital - A Bittersweet Pill
I ran an advertising campaign to attract new patients and researched a much better treatment to boost my hospital's reputation. After that, my beds filled quickly.
Medical careers are highly rewarding, nevertheless they may also be stressful, tedious, and packed with high-stakes choices. Two Point Hospital dramatically diminishes those stakes, because in this topsy-turvy world, patients contract diseases like Premature Mummification and seek treatment in cartoonishly large injection machines. Like real hospital work, managing this network of treatment centers is satisfying – but Two Point Hospital can't do away with the tedium of routine.
Two Point Studios comprises ex-Lionhead and Bullfrog developers who previously worked on franchises like Fable, Theme Park, and Populous. Over 20 years back, its core team created the beloved management, SIM Theme Hospital, and now its creators are back for more hospital hijinks with a long-awaited spiritual successor that matches the goofy tone and deep management layers of the original.
Playing Theme Hospital isn't a prerequisite for Two Point Hospital. The opening hours perform a nice job easing in new players. You manage every part of a hospital, including hiring (and firing) doctors, constructing new treatment wards, and ensuring that your patients remain at a cost temperature. Two Point Hospital features many different interlocking systems, but I never felt overwhelmed. The game does a congrats notifying you about issues that deserve your attention, like when I had a need to hire more janitors because my hospital was a trash pit, or when my nurses felt underpaid and became disgruntled.
Your ultimate goal is to travel to every hospital in the county and improve their overall ratings. The easiest way to show a death pit into a three-star hospital is by completing missions. In early stages, these simple tasks, ask players to cure a certain amount of patients or build a certain facility. These goals get more interesting after you unlock marketing, training, and research facilities. At one time, I was tasked with curing 10 patients of lycanthropy, but patients with this disease weren't checking into my hospital, so I ran an advertising campaign to attract new patients and researched a much better treatment to boost my hospital's reputation. After that, my beds filled quickly.
Two Point Hospital's management layers are deep. You are able to micromanage your employees' break times and pore over profit/loss spreadsheets. This amount of detail is like boring paperwork, but similar to hospital records, they are a required evil. Two Point's automated systems keep your hospital running, but if you want to max out your facility's efficiency and earn a three-star rating, you will need to scrutinize these stats. At one time, as I looked over my staff sheet, I ran across this one doctor was killing more patients than they certainly were helping, so I quickly axed them and hired a far more skilled surgeon.
I had more fun building new treatment wings and decking the halls with surreal paintings. My early hospitals all looked similar. As I progressed, I unlocked new medical equipment and currency used to purchase new decorations and novelty items. As I gained a greater selection of decor, I felt a larger ownership over my hospitals. The easy click-and-drag interface also lets you move entire rooms around inside a building (even after they've been constructed), so mistakes are easy to paper over, and massive remodeling projects really are a snap. Even late in the overall game, I was trying out the layout of every ward. I enjoyed designing each GP's office around a particular theme, and my patients were pretty happy when I added a mini-arcade to the waiting room.
While I loved playing interior decorator, I quickly grew tired of doing it over and over again. Each time you proceed to a fresh location in the Two Point County, you've to rebuild your hospital again from the floor up. Late in the game, it can take an hour or so or more just to really get your hospital to a spot where it meets all the fundamental functions. Since the game has over several hospitals, you may spend plenty of time reliving the basics SCR888 Fish Shooting Game. This slog is necessary to unlock new treatment rooms and tools, so I always felt the pressure to go on to a fresh hospital and start from scratch.